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Graphics Engineer

Culver City | Req ID: JR22-10126

Tech/IT/InfoSec at Sony Pictures

Join us in a dynamic fast paced environment focused on delivering value by leveraging an agile framework. In support of our ever evolving film and television businesses, our IT teams leverage the latest technologies and focus on cloud adoption.

Success Profile

Be a part of a diverse, inclusive and collaborative culture that focuses on professional development, high performance and growth by leveraging structured programs that include OKRs (stretch for amazing) and modern development planning tools (e.g. competency model). Check out the top traits we’re looking for and see if you have the right mix.

  • trusted partner
  • problem solver
  • strategic thinker
  • change agent
  • effective communicator

Job Details

REQ ID JR22-10126 Date posted 04/21/2022

Graphics Engineer

At Sony Innovation Studios our goal is to enrich people’s lives with entertainment technologies. Located at the heart of the vibrant Sony Pictures studio lot in Culver City we are surrounded by creative and talented people looking to create the best entertainment experiences possible. We are looking for motivated Graphics Engineer who dreams in pixels and is incredible passionate about pushing the boundaries of real-time rendering, to join our Core Technology team to develop new and groundbreaking graphics and render systems for next-generation volumetric and virtual production technologies.


What You Will Be Doing
• Research, design, and develop cutting edge real-time render systems and features
• Analyze, improve, optimize, and debug existing graphics engine technology
• Innovate creative tools and technologies
• Collaborate with artists, designers, and other engineers to develop high-quality
solutions
• Write and maintain efficient, readable, and reliable code

What We Are Looking For
• B.Sc. in Computer Science or equivalent experience
• 3+ years as a graphics engineer working with real-time 3D graphics
• Strong 3D math skills - linear algebra, vector/matrix math, quaternions, etc
• Strong skills in modern C++ 14/17
• Strong graphics debugging and profiling skills
• Good understanding of multi-threaded programming and optimizations
• Good understanding of low-level CPU / GPU operations and architecture
• Experience working on large code bases
• Excellent verbal and written communication skills
• Motivated and proactive self-starter, able to operate in a highly dynamic environment
• Passionate about computer graphics and low-level hardware


Bonus:
• Experience with async compute shaders
• Experience with Vulkan graphics API
• Experience in Gaming Industry and shipped at least 1 title as graphics programmer
• Understanding of VR and AR rendering technologies
• Experience with Unreal Engine graphics pipeline


Benefits
• Comprehensive health and benefit packages
• 401k with company match
• Discount movie tickets
• Sony products discount

• And so much more...

*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics.


*As part of our commitment to health and safety, all U.S. non-union and O.P.E.I.U. Local 174 applicants and employees must submit proof of vaccination against COVID-19 or request and obtain approval of a reasonable accommodation based on disability or a sincerely held religious belief, practice or observance. To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE_Accommodation_Assistance@spe.sony.com.

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